Keith Baker of Twogether studios gives a presentation on World Building.
01:45 - Introduction - my history in gaming
02:26 - WOTC buying TSR and origins of Eberron
08:10 - Core elements of Eberron, how to build a world from there?
13:40 - Setting Eberron apart
15:45 - How does a setting affect the mechanics?
22:30 - How different systems empower you to tell different stories
28:15 - Phoenix Dawn Command discussion
34:25 - What is the story we're trying to tell?
40:00 - Handling travel 44:43 - Fan interpretation of content
47:30 - Playing your class
52:15 - Eberron minis
54:15 - Cause for the day of mourning?
58:45 - How to tell original stories with pre-con books
62:00 - Designing worlds and environments for the story you want to tell
Thank you to Platypus Con, find out more about Alaska's biggest tabletop gaming convention here: http://www.platypusgaming.org OTHER HOT LINKS: Our Site - www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHerald Our Patreon - https://www.patreon.com/user?u=9669551
Episode 145 - Michael Dunsmore; Professional Game Developer
I chat with designer Michael Dunsmore about his new gig with John Brieger Game Development Studio. Thank you to Platypus Con, find out more about Alaska's biggest tabletop gaming convention here: http://www.platypusgaming.org
OTHER HOT LINKS:
Our Site - www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 144 - Jennifer Graham-Macht - From LFGS owner to Keymaster Games PR
01:17 - Humble beginnings with Fresco
05:25 - Opening a game & comic shop
07:33 - Joining Keymaster Games
10:41 - Partnering with 59 Parks
13:43 - PARKS: Nightfall
14:51 - Expanding an already cohesive game
17:58 - More divergent gameplay?
20:25 - PARKS: Memories
24:14 - The biggest hurdle in development
27:16 - Running Iron
31:27 - Firebreak
32:18 - Australian wildfires impacting direction?
33:47 - What makes Keymaster unique?
HOT LINKS: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHerald Our Patreon - https://www.patreon.com/user?u=9669551
Episode 143 - David Smith of Winsmith Games
I talk with my friend, game designer and Winsmith Games co-owner, David Smith. You can find David’s debut game 10 Gallon Tank on kickstarter RIGHT NOW.
HOT LINKS:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 142 - Jamey Stegmaier Talks Tapestry
This interview was from a bit back (speaking of which, I recommend you check out the video channel for tightly produced video interviews released typically much earlier than the podcast). Anyway, it was a great conversation about Tapestry BEFORE it came out. I have a feeling that our conversation would have been a whole other thing if it were post release (though equally as pleasant, I’m sure). Anyway, hope you dig it.
00:52 - Plans to grow Stonemaier
03:23 - Feelings on the precipice of Tapestry
04:34 - Origins of the game - Sculpts informing mechanical decisions
06:37 - Controversy over Tapestry price
13:11 - Design & Development - What is the killer feature of the game
16:29 - Most surprising thing to come out of blind playtesting
17:57 - The conflict between gamer Jamey and designer/publisher Jamey
19:11 - How have you evolved as a designer?
21:14 - Reflections on Charterstone
26:19 - Planning the Tapestry rollout and media schedule
27:10 - Tapestry rulebook & becoming the Apple of boardgames
30:00 - Any plans for a Stonemaier cooperative game?
32:04 - Reserving content for expansions
35:13 - How is Stonemaier preparing for a potential Tariff war?
38:42 - What are you doing for fun these days?
41:10 - Making time for fun outside of work
43:14 - How / When / Where can people find Tapestry?
HOT LINKS:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 141 - Dean Donofrio and ErinRose Widner are Meeple People
ErinRose and Dean are the wonderful creators of this awesome show. Meeple People is an ongoing comedy-drama webseries about a group of board gamers.
00:40 - Respective roles on the show
02:55 - Are the characters based on real people?
04:36 - Joining a group in life and the show
05:38 - What makes this hobby a good platform for drama?
07:36 - Elevator pitch for the show
08:41 - Why such short episodes
10:32 - Why handheld camera work?
12:08 - Production catastrophes?
14:32 - Writer / actor from the get-go?
16:02 - Funding and payoff
18:43 - Dean's gaming origin story
19:58 - Laughing with VS. Laughing at nerds
23:12 - Inherent inclusion of the hobby
25:49 - Capturing authenticity
HOT LINKS:
Meeple People Show - https://www.youtube.com/user/TheGr8Indoors
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 140 - Dustin Freund and the Haunting of The Ghosts Betwixt
Missed our video interview with Dustin Freund, designer of The Ghosts Betwixt? Time to catch the audio on our podcast feed and learn more about how this game is the culmination of a creative soul.
00:20 - Why "Innocent Traveler" Games?
01:23 - It all starts with Electronica
03:08 - Overview of The Ghosts Betwixt
10:34 - The audacity to say "I can make a board game"
15:21 - Putting creative work out there
18:46 - Who do you rely on to stay resilient?
22:18 - Steps to take for a relaunch
24:05 - What makes boardgames the right platform for this story?
HOT LINKS:
The Ghosts Betwixt KS - http://kck.st/2kOQfsT
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 139 - Gabe Barrett has you hunted; alone
Board Game Design Lab’s Gabe Barrett comes back to the show to talk about his newly launched kickstarter, Hunted, a 2-game solo adventure. Check it out here: https://www.kickstarter.com/projects/gabebarrett/hunted
HOT LINKS:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 138 - Rondels, Community, and Ruins of Mars with Don Riddle
Our interview with Ruins of Mars designer Don Riddle
03:19 - Thematic resonance in Ruins of Mars
05:08 - Why a rondel?
10:59 - From custom MTG Maker to Game Designer
16:54 - The help of local / online game design communities
19:57 - Solo mode?
20:32 - Killer feature of the game
21:59 - Biggest challenges during development?
23:44 - One skill aspiring designers must hone
HOT LINKS:
Our Site - www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 137 - Tiny Towns Designer Peter McPherson
Sorry for the weird processed audio quality on my track. Had a snafu during recording that's all fixed now. Peter's audio sounds great though, so I hope you dig it!
00:31 - Origins of Tiny Towns
03:49 - Always strive to be a game designer?
06:18 - Pitching to AEG
10:56 - Development of Master Builder & Town Hall Variant
15:13 - Do you have a favorite building?
16:44 - Designing for player experience?
20:55 - Tiny Towns Fortune (upcoming expansion)
23:49 - Players who struggle with spacial reasoning
25:28 - Hard earned lessons in game design
27:50 - Highlights of Success
HOT LINKS:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 136 - Talking Carte Rouge with Khiara Foss of The Enigma Emporium
Our chat with Carte Rouge designer Khiara Foss. Check out our video review of Carte Rouge here - https://youtu.be/TAYMwWZHdMk, and the kickstarter here: https://www.kickstarter.com/projects/enigmaemporium/carterouge
00:40 - What is Carte Rouge?
02:05 - What should people expect going into this?
04:51 - Particular challenges in the design process?
08:30 - Collaboration at Enigma
11:02 - Major obstacles?
13:42 - Preparing for Kickstarter launch day
17:27 - What does Enigma have coming after Carte Rouge?
HOT LINKS:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 135 - Rob Daviau: An Unmatched Legacy
Our interview with Rob Daviau, co-designer of Unmatched, Pandemic Legacy, and everything.
00:37 - Managing multiple game projects at once
03:34 - Creating whole cloth vs working from a pitch
08:14 - Food, artisanship, and creativity
15:57 - How do publishers pitch games to you?
18:45 - Revisiting shelved projects
21:06 - Stop taking games so seriously
23:11 - Death May Die
24:45 - Pandemic Legacy development, and Pandemic Legacy Season 3
30:33 - Resolving conflict with co-designers
32:47 - Bringing in outside help to work on a design
35:55 - Critics, good games, and credibility
40:33 - Unmatched; unique aspects of resurrecting your own game
45:56 - Dream IP for Unmatched?
47:15 - Resurrecting Heroquest
50:09 - Fireball Island: Spider Springs Expansion
HOT LINKS:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 134 - Daniel Letzring & Nicholas You talk Adventure Tactics
I talk with Dan Letzring and Nicholas Yu, creators of Adventure Tactics, a new cooperative board game inspired by classic tactical RPGs like Final Fantasy Tactics. Originally published as a video interview which you can watch here: https://youtu.be/3973q4N0pI4
01:12 - Inspired by Final Fantasy Tactics?
04:40 - Overview of the Game
07:18 - Campaign & Story
08:27 - Characters & Their Classes
09:46 - Ideas on the cutting room floor?
13:38 - Failing forward
18:00 - Player time investment
20:44 - Maintaining tension
24:04 - Simultaneous release expansions
26:19 - Minis & Art Direction
29:32 - What excites you about the game?
Our Site - www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 133 - Jerry Hawthorne comes back to talk fatherhood, Aftermath, and storytelling in board games
In case you missed the video on our YouTube channel, here is the audio from my interview with Jerry Hawthorne of Plaid Hat Games. Original vid here: https://youtu.be/5P9jnyi9yDE
Timestamps:
00:27 - What is Aftermath & The Adventure Book Series
04:39 - Aftermath - Theme’s, Universe, and Campaign
12:11 - Future Aftermath content plans
13:53 - Current state of Plaid Hat
17:06 - The Nuts & Bolts of Aftermath (Mechanics)
21:40 - Rulebooks & Reflections
23:42 - Physicality & App Integration
28:13 - Mice & Mystics Movie
32:41 - Origins of Mice & Mystics
37:31 - Impact of Fatherhood on Creativity
41:44 - Aftermath - Animal Inspiration & Characters
44:41 - Mechanics in service of story
49:09 - Heart & Soul of Plaid Hat
Other hot hot hot links:
Our Site - www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 132 - Keith Matejka of Thunderworks Games
Frequent guest host Luke takes some time to talk with Keith Matejka abotu Thuderworks Games, Gen Con Releases and most importantly, about Cartographers; the upcoming Flip & Write in the Roll Player universe.
Thanks for listening, here are some hot links for you to check out:
Thunderworks Games - https://www.thunderworksgames.com/
Our Site - www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 131 - Nick Porter and Dominic De Duonni of Drinking Horn Games
I don’t often get to talk to RPG designers on this podcast, but I couldn’t pass up the opportunity to chat with Nick and Dominic, designers of Sagas of Midgard. This beautiful kickstarter darling is one of the most intriguing systems I’ve seen in a long time, and I had a blast chatting with them about RPGs, design, and bar-room inspiration. Check out their stuff at https://sagasofmidgard.com
HOT LINKS:
Our Site - www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 130 - Janice Turner of Wren Games talks Sensor Ghosts
Our interview with Janice Turner of Wren Games. Check her game Sensor Ghosts on Kickstarter RIGHT NOW! Time Stamps -
01:54 - Origins of Assembly
05:39 - Design competitions on BGG
08:09 - Co-op way of life
13:12 - Assembly & Sensor Ghosts at higher player counts?
18:04 - Sensor Ghosts overview
23:31 - Origins of Sensor Ghosts
29:06 - Maintaining tension in Co-Op Games
32:10 - Theming in Assembly & Sensor Ghosts
Link to Game - https://www.kickstarter.com/projects/wrengames/sensor-ghosts-and-assembly-2-unique-sci-fi-coop-puzzle-games
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 129 - Glenn Drover of Forbidden Games, founder of Eagle Games
I talk with Glenn Drover and discover that this founder of Forbidden Games has so, so, so much history with this industry. From seeing Gygax as a kid to founding Eagle (Now Eagle-Gryphon) Games. Check out their kickstarter for Raccoon Tyconn: The Fat Cat Expansion, up right now!
Links
Fat Cat Kickstarter - https://www.kickstarter.com/projects/954412004/raccoon-tycoon-the-fat-cat-expansion
Our Site - www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 128 - James Lang Blows My Mind With Vorpal Board
James Lang is bringing something new to tabletop gaming. A way to bring your physical games into virtual space, and boy, was I blown away in a demonstration. This was originally recorded as a video with lots of bonus B-Roll so you can check that out here on the youtube channel: https://youtu.be/acTRSq0B144
Other links -
Vorpal Board Kickstarter - https://www.kickstarter.com/projects/vorpalboard/1725511227?ref=644435&token=d0ec6542
Our Site - www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Episode 127 - Jarrod "Jay" Carmichael of 3 Minute Boardgames
In a few short months, Jay and his channel Three Minute Boardgames has made a big splash in the gaming community. We talk about brevity, complexity, technique, and being a Kiwi in the world of gaming content creation.
3MBG Channel - https://www.youtube.com/channel/UCFkpP6mxunxD4unmS3_64aQ
3MBG Chinatown - https://www.youtube.com/watch?v=ksa9gBos2Jw
Our Site - www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551