Talking about the hot new entries in the Gloomhaven series, and about the changes from then to now with the founder himself, Isaac Childres.
01:02 - COVID Impacts on Frosthaven
04:21 - The Gloomhaven phenomenon and managing expectations
09:31 - Prepping for Jaws of The Lion Retail Release
12:31 - Unique challenges in JoTL Design & Development
17:20 - Design approach to Frosthaven
24:11 - Could Frosthaven become the new, definitive edition?
29:05 - Unique approaches to characters
31:46 - Legacy elements
35:14 - Changes to campaign structure?
37:48 - Adjusting to “boardgame celebrity” status
41:57 - Open ended city building in Frosthaven
46:24 - How do the seasons & weather affect the game?
48:14 - Fail forward games?
50:20 - Most challenging aspect in designing Frosthaven
53:17 - If you weren’t the “Gloomhaven guy”
56:28 - Expanding the 3 pillars of Gloomhaven
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