I talk with Tom Young of Nomad Games, publishers of many popular digital adaptations including Fury of Dracula on Steam now.
00:19 - Response to Fury of Dracula
02:08 - How did you start with Nomad Games
03:48 - Nomad's relationship to Games Workshop
06:19 - Goalposts for development
09:05 - How going digital changes a game?
11:14 - Surprising challenges with adapting Fury of Dracula
16:17 - How to manage music
19:30 - Market research in the digital realm
23:39 - Partnering with publishers of the physical games
29:07 - Dream game to adapt
30:30 - Mac & mobile availability?
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